﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DiscreteSimulation.Util
{
    public class FutureEvent
    {
        public FutureEvent(double time, EventType type)
        {
            this.Time = time;
            this.Type = type;
        }

        public double Time
        {
            get;
            set;
        }

        public EventType Type
        {
            get;
            set;
        }
    }
}
